Dates or Deadline: 
11 March 2020 to 31 December 2023
Organized by: 
Leonardo Journal
Erica Hruby

The editors of Leonardo are pleased to announce that beginning in 2021 we will publish 6 issues of Leonardo annually and elevate the visibility of music and sound art with yearlong inclusion. With this, we will be retiring Leonardo Music Journal as a separate publication after Volume 30, December 2020.

The Music and Sound Art section of Leonardo journal will feature articles written by composers and artists about their own work in three editorial areas: First, the interplay between new technologies, music and sound art. Second, documentation on ways in which contemporary science and technology are changing our understanding of sound and music, as well as other ways in which science and technology may be relevant to contemporary composers and sound artists. Third, the work of composers and sound artists developing new multimedia art forms that combine sound with other media, particularly works that take advantage of new multimedia and interactive technologies.

This call is open ended, and we accept submissions at any time.


We are soliciting articles (papers of up to 3,500 words) and shorter artists' statements (up to 2,000 words).

For detailed instructions for manuscript and art preparation, visit www.leonardo.info/authors-journals.

To submit a completed manuscript, upload at www.editorialexpress.com/leonardo.

LEON 53.2 - Sebastian’s Space and Forms

A strong message that mathematics revealed in the late nineteenth and the early twentieth centuries is that geometry and space can be the realm of freedom and imagination, abstraction and rigor. An example of this message lies in the infinite variety of forms of mathematical inspiration that the Mexican sculptor Sebastian invented, rediscovered and used throughout all his artistic activity

LEON 53.2 - InnerBody: Using Interactive and Multisensory Interfaces to Design Behavioral Change

The authors propose using interactive and multisensory interfaces to design user behavior change. For this purpose, they used coauthor Nikolic’s interactive art installation InnerBody, created to provoke health-care–related behavioral changes by arousing death anxiety. Visitors are invited to undertake a (fake) medical examination by interacting with the installation’s human heart–shaped interface. Research outcomes are presented based on visitors’ observations and participant responses in interviews after interacting with the installation.